A library to simplify iOS animations.
Supercharged transition engine for iOS.
Graceful morphing effects for UILabel.
A framework that enables advanced animations and physics-based interactions.
A simple keyframe-based animation framework for iOS. Perfect for scrolling app intros.
A library to take the power of UIView.animateWithDuration(_:, animations:...) to a whole new level - layers, springs, chain-able animations and mixing view and layer animations together.
A custom modal transition that presents and dismiss a controller inside an expanding and shrinking bubble.
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A fantastic Physical animation library, it is based on UIDynamic and extension to it, friendly APIs make you use it or custom your own animation very easily.
Easy to read and write chainable animations.
A UIKit custom transition that simulates an elastic drag.
Library for choreographing animations on the screen.
Custom transition between two or more UICollectionViewControllers with wave like cell animation. Could be used in e.g. galleries.
A powerful interpolation framework for creating interactive gesture-driven animations.
Provides custom view controller transitions in iOS with just a few lines of code.
Beautiful and precise transitions between ViewControllers images.
A collection of animations for iOS.
A radical & elegant animation library built for iOS.
Natural blocks based Core Animation framework.
Cheetah is an animation utility on iOS. Cheetah can animate any properties since Cheetah uses simple CADisplayLink run loop to change animated properties.
Animate easy and with less code.
A tool used to create seamless transition animations between view controllers.
API to make great custom transitions in one method.
A powerful, elegant, and modular animation library.
Shake a view with a single line of code with a non-intrusive extension for UIView, written in Swift. Also supports accessability.
Brings life to CALayers with SpriteKit-like animation builders.
A helper function for animating CALayer with spring effect.
A blink effect animation framework.
Design composable animations while keeping animation code readable and maintainable.